Over the past two weeks, I’ve worked hard to get the BabylonJS exporter plugins ready for 3ds Max 2025. This involved more effort than usually expected, as 3ds Max 2025 introduces an entirely new menu system API, with no backward…
GhostTrails recompile for 3ds Max 2025 available…
I just completed some cleanup and compatibility work on the great GhostTrails plugin project for 3ds Max 2017 to 3ds Max 2025. Thanks to Andrew Reid ‘s generosity the source code for this plugin was published a couple of months…
IFC importer plugins for current 3ds Max versions available
Finally i completed new IFC importer builds for 3ds Max 2020 to 3ds Max 2024. The plugins are based on the IfcOpenshell codebase and again it was a bit of a hazzle until the compiler successfully spit out the binaries.…
IfcMax importer plugins for 3ds Max 2015-2023 available
I just completed an afternoon session and built the IfcMax importer plugins for all recent 3ds Max versions. IfcMax is a 3ds Max importer able to import IFC file format ( *.ifc ). My builds are based on the current…
Recompiles of Mankua plugins for 3ds Max available
I just published updated and recompiled builds of the Mankua plugins package for recent 3ds Max versions on github. Those releases provide plugin builds for 3ds Max 2008 up to 3ds Max 2022. Please note: these are my own updated…
HOT4Max recompiles for 3ds Max 2021/2022 available…
Just published fresh recompiles of the great HOT4Max plugins on github. This release provides plugin builds for 3ds Max 2016 up to 3ds Max 2022.Feel free to head over to the download by following this link HOT4MAX release ( 3ds…
MXSEditor plugin builds for 3ds Max 2018/2019 released
Just a quick heads-up that i updated the MXSEditor plugin for the latest 3ds Max versions. Just download from the original download link For the inital release post containing all the documentation what this plugin is all about, simply head…
PowerCoreTools: 3ds Max CPU management tool (Update: link fixed !)
PowerCoreTools V1.2 released ( Update : obsolete Link fixed ) Just released version 1.2 of my PowerCoreTools CPU managment script for 3ds Max A tool to control CPU usage while 3ds Max is rendering. Automatically sets process priority and affinity…
Outliner 2.1.6 SF: Compatibility release for Max 2017+
Here’s a 3ds Max 2017 compatible version of the great and famous Outliner scene management script by Pier Janssen. This version (2.1.6) now works with the latest 3ds Max release ( currently 3ds Max 2017 ) without crash on open.…
MAXToA – Arnold for Max render plugin announced
Autodesk finally announced the MaxToA rendering plugin at Siggraph 2016. I had much fun testing this really capable renderer. Read more about it and the great achievement the 3ds Max devs were able to pull off in a relative short…