Over the past two weeks, I’ve worked hard to get the BabylonJS exporter plugins ready for 3ds Max 2025. This involved more effort than usually expected, as 3ds Max 2025 introduces an entirely new menu system API, with no backward…
RoomA WebGL test
Here’s a WebGL build of an old demo project i revived recently. A couple of weeks ago i started to migrate the project to a current Unity version and reboot the whole code part to be able to expand it…