Over the past two weeks, I’ve worked hard to get the BabylonJS exporter plugins ready for 3ds Max 2025. This involved more effort than usually expected, as 3ds Max 2025 introduces an entirely new menu system API, with no backward…
I’m not dead ! But busy working on and in VR …
Just wanted to raise my hand to reveal that i’m not dead 🙂 Quite the contrary! Currently i’m busy developing an advanced VR Viewer/Presenter framework based on Unity. This is in no way a sandbox effort. Quite the contrary. The…